AI Insights · Timothy · October 2024
Top Boxing Games in Norway Q3 2024: Unified Platform Insights
Explore the performance trends of the top five boxing games in Norway for Q3 2024, featuring downloads, revenue, and active users data from Sensor Tower.
In the third quarter of 2024, the top boxing games in Norway showed varied performance trends across downloads, revenue, and weekly active users on a unified platform. Here's an overview based on Sensor Tower data:
I, The One - Fighting Games by Azur Interactive Games Limited saw a notable increase in downloads, peaking at 399 in the week of August 26. Weekly active users also rose from 836 at the start of July to 1.1K by the end of September. Revenue was minimal, with only a few weeks showing any earnings, reaching a maximum of $7 in early August.
Arm Wrestling Master from GOODROID, Inc. had a steady number of weekly active users, maintaining around 1K throughout the quarter. Downloads showed a slight fluctuation, with a peak of 271 in the first week of July, and revenue was not a factor during this period.
Boss Fight. by BoomBit, Inc. experienced a significant spike in downloads in early August, reaching 696, while weekly active users climbed from 339 in early July to 784 by the end of September. Revenue remained inconsistent, peaking at $33 in the last week of September.
Real Boxing 2 from Vivid Games S.A. displayed a gradual decline in both downloads and weekly active users over the quarter. Revenue started strong at $152 in early July but saw a downward trend, ending at $71 in September.
Finally, EA SPORTS™ UFC® 2 by Electronic Arts maintained a stable number of weekly active users, hovering around 600, with a slight increase to 692 by the end of September. Downloads fluctuated, peaking at 106 in early July, while revenue saw a significant boost in mid-August, reaching $85.
For more detailed insights and data, you can visit Sensor Tower.